Enrique Comba Riepenhausen

I am a software craftsman by conviction…

I have been in contact with software development since my childhood, where at the tender age of 10, I hacked on an old Dragon trying to understand how the fighters in Star Wars flew! Computers turned out to be my world, I loved to see things happening when I did this or that on the machine.

By choice I decided not to study computer science and tried the humanistic sciences (Philosophy, History and English) as I believed that they would bring much more value to my thinking that the somewhat far too boring computer science classes… My world changed, I understood that (quoting Alexander) there is a quality in the world that cannot be named, yet floats around us.

24 years have passed since then and I believe still in software, write it, manage teams to create better software and enjoy this journey…

Software is for me a craft that I follow with passion. When we create software we are transforming the dreams of a given person or group (sometimes even ourselves) into a reality that, although virtual in nature (has someone ever tried to catch a bit?), makes this person realize her dreams.

I see the craftsman as a person that tries to attain excellence in his domain (in our case software). This excellence, making use of the discoveries made by the science, helps the craftsman to attain his so searched enlightenment. We try to understand tools and methods that will allow us to offer to whomever we are hired to work for the best possible solution.

This craft combines skill and deep understanding of the tools of the trade. As craftsmen we keep our promise that we care about what we do, and we will always seek the best solution (to our current knowledge) for our customers.

I am sharing this excerpt of an article about the Master Craftsman as found in the Wikipedia for some food of thought:

Master craftsman
A master craftsman (sometimes called only master or grandmaster, German: Meister) was a member of a guild. In the European guild system, only master craftsmen were allowed to be members of the guild.

An aspiring master would have to pass through the career chain from apprentice to journeyman before he could be elected to become a master craftsman. He would then have to produce a sum of money and a masterpiece before he could actually join the guild. If the masterpiece was not accepted by the masters, he was not allowed to join the guild, possibly remaining a journeyman for the rest of his life.
— Wikipedia Master Craftsman

Enrique Comba Riepenhausen

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